module Base
{


	item Shoes_BootsBrown
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Lumberjack Boots,
		ClothingItem = Shoes_BootsBrown,
		BodyLocation = Shoes,
		BloodLocation = Shoes,
		Icon = BootsHiking,
		StompPower = 2.5,
		ConditionLowerChanceOneIn = 3,
        ConditionMax = 35,
        Weight = 1.2,
        RemoveOnBroken = false,
        ScratchDefense = 100,
        BiteDefense = 100,
        Insulation = 0.3,
        WindResistance = 0.65,
        WaterResistance = 0.85,
        CanHaveHoles = false,
        WorldStaticModel = militaryboots_Ground,
	Tooltip = Tooltip_BootsBrown,
	}


	item Shoes_HikingBoots
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Hiking Boots,
		ClothingItem = Shoes_HikingBoots,
		BodyLocation = Shoes,
		BloodLocation = Shoes,
		Icon = BootsHiking,
		StompPower = 2.4,
		ConditionLowerChanceOneIn = 3,
        ConditionMax = 50,
        RunSpeedModifier = 1.03,
        CombatSpeedModifier = 1.03,
        RemoveOnBroken = false,
        ScratchDefense = 100,
        BiteDefense = 100,
        Insulation = 0.1,
        Weight = 0.8,
        WindResistance = 0.9,
        WaterResistance = 0.7,
        WorldStaticModel = Hitops_Ground,
        CanHaveHoles = false,
	Tooltip = Tooltip_HikingBoots,
	}


	item Shoes_ShortBoots
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Short Boots,
		ClothingItem = Shoes_ShortBoots,
		BodyLocation = Shoes,
		BloodLocation = Shoes,
		Icon = BootsHiking,
		StompPower = 2.4,
		ConditionLowerChanceOneIn = 3,
        ConditionMax = 50,
        RunSpeedModifier = 1.01,
        CombatSpeedModifier = 1.01,
        RemoveOnBroken = false,
        ScratchDefense = 100,
        BiteDefense = 100,
        Insulation = 0.1,
        Weight = 1.0,
        WindResistance = 0.9,
        WaterResistance = 0.7,
        WorldStaticModel = Hitops_Ground,
        CanHaveHoles = false,
	Tooltip = Tooltip_HikingBoots,
	}


	item Shoes_DrMartens
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Docs Boots,
		ClothingItem = Shoes_DrMartens,
		BodyLocation = Shoes,
		BloodLocation = Shoes,
		Icon = BootsARmy,
		StompPower = 2.9,
		ConditionLowerChanceOneIn = 3,
        ConditionMax = 35,
        RunSpeedModifier = 0.99,
        CombatSpeedModifier = 0.99,
        RemoveOnBroken = false,
        ScratchDefense = 100,
        BiteDefense = 100,
        Insulation = 0.4,
        Weight = 1.2,
        WindResistance = 0.9,
        WaterResistance = 0.7,
        WorldStaticModel = militaryboots_Ground,
        CanHaveHoles = false,
	Tooltip = Tooltip_BootsBrown,
	}


	item Shoes_DrMartensHeels
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Platform Heeled Boots,
		ClothingItem = Shoes_DrMartensHeels,
		BodyLocation = Shoes,
		BloodLocation = Shoes;LowerLegs,
		Icon = BootsARmy,
		StompPower = 5.00,
		ConditionLowerChanceOneIn = 3,
        ConditionMax = 40,
        RunSpeedModifier = 0.94,
        CombatSpeedModifier = 0.94,
        RemoveOnBroken = false,
        ScratchDefense = 100,
        BiteDefense = 100,
        Insulation = 0.3,
        Weight = 2.0,
        WindResistance = 0.6,
        WaterResistance = 0.5,
        WorldStaticModel = MilitaryBoots_Ground,
        CanHaveHoles = false,
	Tooltip = Tooltip_DRMartensHeels,
	}


	item Shoes_GogoBoots
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Gogo Boots (Platforms),
		ClothingItem = Shoes_GogoBoots,
		BodyLocation = Shoes,
		BloodLocation = Shoes;LowerLegs,
		Icon = BootsARmy,
		StompPower = 4.00,
		ConditionLowerChanceOneIn = 3,
        ConditionMax = 20,
        RunSpeedModifier = 0.94,
        CombatSpeedModifier = 0.94,
        RemoveOnBroken = false,
        ScratchDefense = 100,
        BiteDefense = 100,
        Insulation = 0.3,
        Weight = 2.0,
        WindResistance = 0.6,
        WaterResistance = 0.5,
        WorldStaticModel = PlatformBoots_Ground,
        CanHaveHoles = false,
	Tooltip = Tooltip_GogoBoots,
	}


	item Shoes_GogoBoots2
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Gogo Boots (Thigh Highs),
		ClothingItem = Shoes_GogoBoots2,
		BodyLocation = Shoes,
		BloodLocation = Shoes;LowerLegs,
		Icon = BootsARmy,
		StompPower = 4.00,
		ConditionLowerChanceOneIn = 3,
        ConditionMax = 25,
        RunSpeedModifier = 0.95,
        CombatSpeedModifier = 0.95,
        RemoveOnBroken = false,
        ScratchDefense = 100,
        BiteDefense = 100,
        Insulation = 0.3,
        Weight = 2.0,
        WindResistance = 0.6,
        WaterResistance = 0.5,
        WorldStaticModel = kneehighboots_Ground,
        CanHaveHoles = false,
	Tooltip = Tooltip_GogoBoots,
	}


	item Shoes_GogoBoots3
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Gogo Boots,
		ClothingItem = Shoes_GogoBoots3,
		BodyLocation = Shoes,
		BloodLocation = Shoes;LowerLegs,
		Icon = BootsARmy,
		StompPower = 3.00,
		ConditionLowerChanceOneIn = 3,
        ConditionMax = 25,
        RunSpeedModifier = 0.97,
        CombatSpeedModifier = 0.97,
        RemoveOnBroken = false,
        ScratchDefense = 100,
        BiteDefense = 100,
        Insulation = 0.3,
        Weight = 2.0,
        WindResistance = 0.6,
        WaterResistance = 0.5,
        WorldStaticModel = kneehighboots_Ground,
        CanHaveHoles = false,
	Tooltip = Tooltip_GogoBoots3,
	}



	item Shoes_BikerBoots
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Biker Boots,
		ClothingItem = Shoes_BikerBoots,
		BodyLocation = Shoes,
		BloodLocation = Shoes;LowerLegs,
		Icon = BootsARmy,
		StompPower = 3.20,
		ConditionLowerChanceOneIn = 3,
        ConditionMax = 60,
        RemoveOnBroken = false,
        ScratchDefense = 100,
        BiteDefense = 100,
        Insulation = 0.5,
        Weight = 1.6,
        WindResistance = 0.9,
        WaterResistance = 0.7,
        WorldStaticModel = longboots_Ground,
        CanHaveHoles = false,
	Tooltip = Tooltip_BikerBoots,
	}


	item Shoes_CowboyBoots
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Cowboy Boots,
		ClothingItem = Shoes_CowboyBoots,
		BodyLocation = Shoes,
		BloodLocation = Shoes;LowerLegs,
		Icon = BootsARmy,
		StompPower = 3.50,
		ConditionLowerChanceOneIn = 3,
        ConditionMax = 50,
        RunSpeedModifier = 0.94,
        CombatSpeedModifier = 0.94,
        RemoveOnBroken = false,
        ScratchDefense = 100,
        BiteDefense = 100,
        Insulation = 0.5,
        Weight = 1.6,
        WindResistance = 0.9,
        WaterResistance = 0.9,
        WorldStaticModel = kneehighboots_Ground,
        CanHaveHoles = false,
	Tooltip = Tooltip_CowboyBoots,
	}


	item Shoes_StrappedBoots
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Strapped Boots,
		ClothingItem = Shoes_StrappedBoots,
		BodyLocation = Shoes,
		BloodLocation = Shoes;LowerLegs,
		Icon = BootsRiding,
		StompPower = 3.20,
		ConditionLowerChanceOneIn = 3,
        ConditionMax = 60,
        RunSpeedModifier = 0.97,
        CombatSpeedModifier = 0.97,
        RemoveOnBroken = false,
        ScratchDefense = 100,
        BiteDefense = 100,
        Weight = 2.0,
        Insulation = 0.7,
        WindResistance = 0.8,
        WaterResistance = 0.8,
        WorldStaticModel = longboots_Ground,
        CanHaveHoles = false,
	Tooltip = Tooltip_StrappedBoots,
	}


	item Shoes_JungleBoots
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Jungle Boots,
		ClothingItem = Shoes_JungleBoots,
		BodyLocation = Shoes,
		BloodLocation = Shoes,
		Icon = BootsARmy,
		StompPower = 3.20,
		ConditionLowerChanceOneIn = 5,
        ConditionMax = 100,
        RunSpeedModifier = 0.99,
        CombatSpeedModifier = 0.99,
        RemoveOnBroken = false,
        ScratchDefense = 100,
        BiteDefense = 100,
        Insulation = 0.3,
        Weight = 1.6,
        WindResistance = 0.9,
        WaterResistance = 0.9,
        WorldStaticModel = longboots_Ground,
        CanHaveHoles = false,
	Tooltip = Tooltip_JungleBoots,
	}



	item Shoes_FancyBoots
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Heeled Ankle Boots,
		ClothingItem = Shoes_FancyBoots,
		BodyLocation = Shoes,
		BloodLocation = Shoes,
		Icon = Shoes,
		StompPower = 3.50,
		ConditionLowerChanceOneIn = 2,
        ConditionMax = 15,
        RunSpeedModifier = 0.94,
        CombatSpeedModifier = 0.94,
        RemoveOnBroken = false,
        ScratchDefense = 100,
        BiteDefense = 100,
        Insulation = 0.3,
        Weight = 1.6,
        WindResistance = 1.0,
        WaterResistance = 0.85,
        WorldStaticModel = FancyBoots_Ground,
        CanHaveHoles = false,
	Tooltip = Tooltip_FancyBoots,
	}



	item Shoes_PlatformBoots
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Platform Boots,
		ClothingItem = Shoes_PlatformBoots,
		BodyLocation = Shoes,
		BloodLocation = Shoes;LowerLegs,
		Icon = BootsRiding,
		StompPower = 5.0,
		ConditionLowerChanceOneIn = 3,
        ConditionMax = 20,
        RunSpeedModifier = 0.94,
        CombatSpeedModifier = 0.94,
        RemoveOnBroken = false,
        ScratchDefense = 100,
        BiteDefense = 100,
        Insulation = 0.5,
        Weight = 3.0,
        WindResistance = 1.0,
        WaterResistance = 0.85,
        WorldStaticModel = PlatformBoots_Ground,
        CanHaveHoles = false,
	Tooltip = Tooltip_PlatformBoots,
	}


	item Shoes_GothBoots
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Goth Boots,
		ClothingItem = Shoes_GothBoots,
		BodyLocation = Shoes,
		BloodLocation = Shoes;LowerLegs,
		Icon = BootsBiker,
		StompPower = 6.0,
		ConditionLowerChanceOneIn = 3,
        ConditionMax = 60,
        RunSpeedModifier = 0.96,
        CombatSpeedModifier = 0.96,
        RemoveOnBroken = false,
        ScratchDefense = 100,
        BiteDefense = 100,
        Insulation = 0.5,
        WindResistance = 1.0,
        WaterResistance = 1.0,
        Weight = 3.0,
        WorldStaticModel = PlatformBoots_Ground,
        CanHaveHoles = false,
	Tooltip = Tooltip_GothBoots,
	}



	item Shoes_GothShoes
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Goth Shoes,
		ClothingItem = Shoes_GothShoes,
		BodyLocation = Shoes,
		BloodLocation = Shoes,
		Icon = BootsBiker,
		StompPower = 5.0,
		ConditionLowerChanceOneIn = 3,
        ConditionMax = 60,
        RunSpeedModifier = 0.96,
        CombatSpeedModifier = 0.96,
        RemoveOnBroken = false,
        ScratchDefense = 100,
        BiteDefense = 100,
        Insulation = 0.5,
        WindResistance = 1.0,
        WaterResistance = 1.0,
        Weight = 2.0,
        WorldStaticModel = MilitaryBoots_Ground,
        CanHaveHoles = false,
	Tooltip = Tooltip_GothBoots,
	}



	item Shoes_Satanias
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Satanias Goth Boots,
		ClothingItem = Shoes_Satanias,
		BodyLocation = Shoes,
		BloodLocation = Shoes;LowerLegs,
		Icon = BootsBiker,
		StompPower = 10.0,
		ConditionLowerChanceOneIn = 3,
        ConditionMax = 100,
        RunSpeedModifier = 0.94,
        CombatSpeedModifier = 0.94,
        RemoveOnBroken = false,
        ScratchDefense = 100,
        BiteDefense = 100,
        Insulation = 0.6,
        WindResistance = 1.0,
        WaterResistance = 1.0,
        Weight = 4.0,
        WorldStaticModel = PlatformBoots_Ground,
        CanHaveHoles = false,
	Tooltip = Tooltip_Satanias,
	}


	item Shoes_Oldrocks
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Short Goth Boots,
		ClothingItem = Shoes_OldRocks,
		BodyLocation = Shoes,
		BloodLocation = Shoes,
		Icon = BootsBiker,
		StompPower = 5.0,
		ConditionLowerChanceOneIn = 3,
        ConditionMax = 50,
        RunSpeedModifier = 0.98,
        CombatSpeedModifier = 0.98,
        RemoveOnBroken = false,
        ScratchDefense = 100,
        BiteDefense = 100,
        Insulation = 0.5,
        WindResistance = 1.0,
        WaterResistance = 1.0,
        Weight = 2.0,
        WorldStaticModel = longboots_Ground,
	FabricType = Denim,
	Tooltip = Tooltip_OldRocks,
	}


	item Shoes_Steelettos
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Steelettos Boots,
		ClothingItem = Shoes_Steelettos,
		BodyLocation = Shoes,
		BloodLocation = Shoes;LowerLegs,
		Icon = BootsRiding,
		StompPower = 5.0,
		ConditionLowerChanceOneIn = 3,
        ConditionMax = 30,
        RunSpeedModifier = 0.92,
        CombatSpeedModifier = 0.92,
        RemoveOnBroken = false,
        ScratchDefense = 100,
        BiteDefense = 100,
        Insulation = 0.4,
        WindResistance = 0.8,
        WaterResistance = 0.8,
        Weight = 1.6,
        WorldStaticModel = steelettos_Ground,
        CanHaveHoles = false,
	Tooltip = Tooltip_Steelettos,
	}



	item Shoes_KneeHighs
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Bad Bitch's Boots,
		ClothingItem = Shoes_KneeHighs,
		BodyLocation = Shoes,
		BloodLocation = Shoes;LowerLegs,
		Icon = BootsRiding,
		StompPower = 4.5,
		ConditionLowerChanceOneIn = 3,
        ConditionMax = 30,
        RunSpeedModifier = 0.98,
        CombatSpeedModifier = 0.98,
        Weight = 1.6,
        RemoveOnBroken = false,
        ScratchDefense = 100,
        BiteDefense = 100,
        Insulation = 0.5,
        WindResistance = 1.0,
        WaterResistance = 1.0,
        WorldStaticModel = kneehighboots_Ground,
        CanHaveHoles = false,
	Tooltip = Tooltip_KneeHighs,
	}


	item Shoes_HelledBoots
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Heeled Boots,
		ClothingItem = Shoes_HelledBoots,
		BodyLocation = Shoes,
		BloodLocation = Shoes;LowerLegs,
		Icon = BootsRiding,
		StompPower = 3.90,
		ConditionLowerChanceOneIn = 3,
        ConditionMax = 25,
        RunSpeedModifier = 0.96,
        CombatSpeedModifier = 0.96,
        Weight = 1.6,
        RemoveOnBroken = false,
        ScratchDefense = 100,
        BiteDefense = 100,
        Insulation = 0.4,
        WindResistance = 1.0,
        WaterResistance = 1.0,
        WorldStaticModel = kneehighboots_Ground,
        CanHaveHoles = false,
	Tooltip = Tooltip_HelledBoots,
	}



	item Shoes_Heels
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = High Heels,
		ClothingItem = Shoes_Heels,
		BodyLocation = Shoes,
		BloodLocation = Shoes,
		Icon = Shoes,
		StompPower = 3.50,
		ConditionLowerChanceOneIn = 3,
        ConditionMax = 10,
        RunSpeedModifier = 0.94,
        CombatSpeedModifier = 0.94,
        Weight = 0.8,
        RemoveOnBroken = false,
        ScratchDefense = 20,
        BiteDefense = 20,
        Insulation = 0.1,
        WindResistance = 0.1,
        WaterResistance = 0.1,
        WorldStaticModel = heels_Ground,
	Tooltip = Tooltip_HelledShoes,
	}



	item Shoes_HeelsStilletos
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Steeletto Shoes,
		ClothingItem = Shoes_HeelsStilletos,
		BodyLocation = Shoes,
		BloodLocation = Shoes,
		Icon = Shoes,
		StompPower = 4.50,
		ConditionLowerChanceOneIn = 3,
        ConditionMax = 20,
        RunSpeedModifier = 0.92,
        CombatSpeedModifier = 0.92,
        Weight = 0.8,
        RemoveOnBroken = false,
        ScratchDefense = 20,
        BiteDefense = 20,
        Insulation = 0.1,
        WindResistance = 0.1,
        WaterResistance = 0.1,
        WorldStaticModel = heels_Ground,
	Tooltip = Tooltip_HelledShoesStilletos,
	}



	item Shoes_PunkBoots
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Punk Boots,
		ClothingItem = Shoes_PunkBoots,
		BodyLocation = Shoes,
		BloodLocation = Shoes;LowerLegs,
		Icon = BootsArmy,
		StompPower = 3.0,
		ConditionLowerChanceOneIn = 3,
        ConditionMax = 60,
        Weight = 1.2,
        RemoveOnBroken = false,
        ScratchDefense = 100,
        BiteDefense = 100,
        Insulation = 0.5,
        WindResistance = 0.8,
        WaterResistance = 0.5,
        WorldStaticModel = militaryboots_Ground,
        CanHaveHoles = false,
	Tooltip = Tooltip_PunkBoots,
	}




	item Shoes_Hitops
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Hitops,
		ClothingItem = Shoes_Hitops,
		BodyLocation = Shoes,
		BloodLocation = Shoes,
		Icon = ShoesRunningRed,
		StompPower = 2.0,
		ConditionLowerChanceOneIn = 3,
        ConditionMax = 30,
        RunSpeedModifier = 1.08,
        CombatSpeedModifier = 1.04,
        RemoveOnBroken = false,
        ScratchDefense = 100,
        BiteDefense = 100,
        Weight = 0.5,
        Insulation = 0.25,
        WindResistance = 0.35,
        WorldStaticModel = Hitops_Ground,
	Tooltip = Tooltip_Hitops,
	}


	item Shoes_ConverseSnickers
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Converse Hitops,
		ClothingItem = Shoes_ConverseSnickers,
		BodyLocation = Shoes,
		BloodLocation = Shoes,
		Icon = ShoesRunningRed,
		StompPower = 2.2,
		ConditionLowerChanceOneIn = 3,
        ConditionMax = 40,
        RunSpeedModifier = 1.1,
        CombatSpeedModifier = 1.05,
        RemoveOnBroken = false,
        ScratchDefense = 70,
        BiteDefense = 70,
        Insulation = 0.2,
        WindResistance = 0.35,
        WorldStaticModel = Hitops_Ground,
        Weight = 0.25,
	Tooltip = Tooltip_Converse,
	}



	item Shoes_ConverseBoots
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Converse Boots,
		ClothingItem = Shoes_ConverseBoots,
		BodyLocation = Shoes,
		BloodLocation = Shoes;LowerLegs,
		Icon = ShoesRunningRed,
		StompPower = 2.4,
		ConditionLowerChanceOneIn = 3,
        ConditionMax = 40,
        RunSpeedModifier = 1.1,
        CombatSpeedModifier = 1.05,
        RemoveOnBroken = false,
        ScratchDefense = 80,
        BiteDefense = 80,
        Insulation = 0.2,
        WindResistance = 0.55,
        WorldStaticModel = AllStars_Ground,
        Weight = 0.5,
	Tooltip = Tooltip_Converse,
	}


	item Shoes_LongWinterBoots
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Winter Boots,
		ClothingItem = Shoes_LongWinterBoots,
		BodyLocation = Shoes,
		BloodLocation = Shoes;LowerLegs,
		Icon = BootsRiding,
		StompPower = 3.2,
		ConditionLowerChanceOneIn = 4,
        ConditionMax = 80,
        RunSpeedModifier = 0.94,
        CombatSpeedModifier = 0.94,
        RemoveOnBroken = false,
        ScratchDefense = 100,
        BiteDefense = 100,
        Weight = 4.0,
        Insulation = 1.0,
        WindResistance = 1.0,
        WaterResistance = 1.0,
        WorldStaticModel = longboots_Ground,
        CanHaveHoles = false,
	Tooltip = Tooltip_WinterBoots,
	}



	item Shoes_Moccasins
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Moccasins,
		ClothingItem = Shoes_Moccasins,
		BodyLocation = Shoes,
		BloodLocation = Shoes,
		Icon = BootsRiding,
		StompPower = 2.0,
		ConditionLowerChanceOneIn = 4,
        ConditionMax = 60,
        RunSpeedModifier = 1.1,
        CombatSpeedModifier = 1.05,
        RemoveOnBroken = false,
        ScratchDefense = 100,
        BiteDefense = 100,
        Weight = 0.4,
        Insulation = 0.7,
        WindResistance = 1.0,
        WaterResistance = 1.0,
        WorldStaticModel = Hitops_Ground,
	FabricType = Leather,
	Tooltip = Tooltip_Moccasins,
	}



	item Shoes_MoccasinBoots
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Long Moccasins,
		ClothingItem = Shoes_MoccasinBoots,
		BodyLocation = Shoes,
		BloodLocation = Shoes;LowerLegs,
		Icon = BootsRiding,
		StompPower = 2.0,
		ConditionLowerChanceOneIn = 4,
        ConditionMax = 60,
        RunSpeedModifier = 1.1,
        CombatSpeedModifier = 1.05,
        RemoveOnBroken = false,
        ScratchDefense = 100,
        BiteDefense = 100,
        Weight = 0.8,
        Insulation = 0.7,
        WindResistance = 1.0,
        WaterResistance = 1.0,
        WorldStaticModel = AllStars_Ground,
	FabricType = Leather,
	Tooltip = Tooltip_Moccasins,
	}


	item Shoes_Sneakers
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Sport Sneakers,
		ClothingItem = Shoes_Sneakers,
		BodyLocation = Shoes,
		BloodLocation = Shoes,
		Icon = ShoesRunningWhite,
		StompPower = 1.6,
		ConditionLowerChanceOneIn = 3,
        ConditionMax = 30,
        RunSpeedModifier = 1.12,
       	CombatSpeedModifier = 1.06,
        RemoveOnBroken = false,
        ScratchDefense = 100,
        BiteDefense = 100,
        Insulation = 0.1,
        WindResistance = 0.25,
        WorldStaticModel = Sneakers_Ground,
        Weight = 0.4,
	Tooltip = Tooltip_Sneakers,
	}

	item Shoes_WorkBoots
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Work Boots,
		ClothingItem = Shoes_WorkBoots,
		BodyLocation = Shoes,
		BloodLocation = Shoes,
		Icon = Shoes,
		StompPower = 2.4,
		ConditionLowerChanceOneIn = 4,
        ConditionMax = 70,
        Weight = 0.8,
        RemoveOnBroken = false,
        ScratchDefense = 100,
        BiteDefense = 100,
        Insulation = 0.4,
        WindResistance = 0.25,
        CanHaveHoles = false,
        WorldStaticModel = Hitops_Ground,
	Tooltip = Tooltip_WorkBoots,
	}


	item Corset_LeatherBlack
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Black Leather Corset,
        ClothingItem = Corset_LeatherBlack,
        BodyLocation = TorsoExtra,
        BloodLocation = ShirtNoSleeves,
        Icon = CorsetBlack,
        Weight = 1.0,
        ScratchDefense = 40,
        BiteDefense = 20,
        Insulation = 0.3,
        WindResistance = 0.35,
        CanHaveHoles = true,
        WorldStaticModel = Corset_Black_Ground,
    }


	item Gloves_BXFishnets
	{
	    DisplayCategory = Accessory,
		Type = Clothing,
		DisplayName = Fishnet Gloves,
		ClothingItem = Gloves_BXFishnets,
		BodyLocation = Hands,
		BloodLocation = Hands,
		Icon = GlovesLongBlack,
		Weight = 0.1,
       	CombatSpeedModifier = 1.02,
        Insulation = 0,
        WindResistance = 0,
        FabricType = Cotton,
        WorldStaticModel = GlovesLong_Ground,
	}



}

